DMXControl 3 simplifies the programming of a light show significantly.
The design motto of DMXControl 3 was: "Quick programming of the show - more time for party!"
This is acheved by these new concepts:
Think in properties instead of DMX values
A show sequence should be generated in the natural way of thinking:
Humans think in properties like colours, intensity or gobos, not in DMX values. DMXControl 3 supports you with a feature called "abstraction": No matter if a fixture has a color wheel or a direct color mixer (e.g. RGB-LEDs) you choose the color with the same command.
Devices can be combined in mixed groups
Equipment can be combined in heterogeneous groups, therefore a movinghead can also be in a group with a RGB-PAR. Of course, a device can belong to several groups. Due to the abstraction concept, the way of show programming fundamentally changes. With DMXControl 3 assignments like "all left devices red" or "all movingheads standing on the ground, panning over to the front" become no-brainers.
Spectacular predefined effects
DMXControl 3 delivers many predefined effects. These sound very mathematical at first: "sine effect" or "sawtooth effect", but the results of these are breathtakingly because those effects can refer to all devices of a group. With presets you can implement self-designed function sets.
Rainbows for all properties
Everybody knows the rainbow as a distribution of the colors in a spectrum. DMXControl 3 has control of even the distribution of the values of any device property. This graet concept is called fanning. Working examples are rainbows over a number of RGB fixtures, light chaser over any device or different movingheads move in the same way. Everything is set up with only 3 clicks...
Split work provides more fun and safety
Several persons can work on DMXControl 3 project simultaneously. Distributed programming and execution of the show make the work much easier and safer.