Moving scene tool

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Description

The motion Scene editor supports the comfortable definition of moving scenes for MovingLights. A Moving scene can refer to several equipment, ggfs. with respectively different motions (however the same shape). The tool consists of 5 parts:

  • Scene setting
  • Equipment (-choice)
  • Settings to the chosen Device
  • Shape view
  • Allocation of scenes to the (motion-) points

image:MovingScene_29_Manual_eng.jpg

Controls

Here the name of the motion Scene is defined under which it is also stored within the Scene repository and the allocation of the shape. New figures can also be created by the Shape editor. With the duration the total time of the motion (of leaving the figure) is determinined. The waiting time is the time between the renewed presentation of the shape. With number of repetitions in the motion Scene is said how often the figure shall be carried away.

  • Equipment choice

Equipment can be selected from the equipment list with the plus button, be removed correspondingly with the erasing button here. Please take into account that as a rule only the Pan and Tilt channels should be selected. The motion (the DMX values) also refers to the additional chosen channels otherwise, what can partly be senseless.

  • Chosen equipment

One can carry out special settings to the Device chosen in the list above, e.g.define the centre and the size of the individual figures as well as define channel invertations here. One can with the offset setting create particularly interesting motion scenes since a temporal moving of the motion of the individual equipment has adjusted here. This seems optical at certain figures as an undulation. Start position absolutely becomes at the taken the X/Y setting from the motion Scene. The motion relatively starts at from the current position the Moving Lights.

  • Shape view

The shape is represented here (beeing differently for perhaps repeated equipment). A modification of the shape only can be carried out via the Shape editor only, on the other hand, one can comprehend the consequences of the individual equipment settings directly here since the figure of every Device is represented in another colour.

  • Assigned scenes

A special Scene can here be assigned to every point of the motion line (shape) to change e.g. the colour or the Gobo when reaching this point. In principle even commands, audio scenes and in turn motion scenes can be assigned. Please, however, think of the resource charges of your PC and use such composite Effects thriftily so that the motion scenes occur really "jerking freely".

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