HTP

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HTP stand's for " highest takes precedence ", the highest value becomes generally accepted, and is usually used for Dimmer channels, for example to prevent a flicker through parallel alterations from several sources.

DMXControl applies HTP to all channels by default, that are marked as "Dimmer". Consequently, the highest value is always passed out on at channel, according to that for example the Soundanalyser is running and additionally at Effect can put over it. Therefore a lamp heater would be possible, because for example the value "50 " would push through itself opposite the " 0 " for example from a current Effect.

If you have problems with " hanging " channels, the reason has to do with the HTP modus presumably.

In the Channel overview is shown, which channel of which Mixer channel finally was changed.

If a channel of a Scene of Scene list is fully pulled open, it can only put down on a lower value from the next Scene or through closing the Scene list tool again. If a Scene dissolves into another, the old values should be reducecable themselves also.

In the Program configuration the HTP modus can be deactivated, consequently Dimmer channels become then in the LTP mode mixed.

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