Audioplayer
From English DMXCWiki
Audioplayer
Description
With the Audioplayer you can create shows for specific songs using scenes and Effects. Unlike the Soundanalyser, you can assign individual scenes to times or certain musical events, i.e. you can produce your own personal light composition.
Notably in the Audioplayer tool two audio tracks are shown, these represent the stereo tracks of a song (green left, right red). In these graphics the amplitudes of the song and the defined events (commands) are shown. For some low performance computers it is recommended that you select the check box "Do not visualize" in order to turn off the display of the amplitude curves.
Operation
Please proceed as follows in order to load a track:
- With the Add button you create a new track.
- Now you assign to the track an audio file using the Open button and the file selection box. You can load audio files of the types mp3, mp2, mp1, wav and ogg.
- The buttons Rename, Delete and Copy refers on tracks and are self explanatory.
- The blue lines in the graphic audio control show positions of scenes already assigned. If you cross the line with mouse the Scene or commend assigned is displayed.
By clicking in the audio control, you can set the cursor (yellow beam) to any position. For example in Play mode (pressed Play button), you can jump to any position in order to listen to specific sections of the audio file.
New scenes can be assigned as follows:
- Listen to the song and watch for prominent positions in the song where you want to locate scenes, Effects or other commands.
- The Command is added by pressing the green Plus button in the same way as in other DMXControl tools.
- The position where the Command is added is defined by the cursor position. Experienced users may be able to press the green Plus button at precisely the desired point in Play mode, alternatively you can stop the song and set the cursor at the required position precisely. To assist in the positioning you can either:
- increase the width of the Audioplayer window over the entire screen or
- select a zoom factor for the graphic representation of the amplitudes.
- Using the Change button (yellow pen) you can alter a Scene. The Scene to be changed must be selected in the Command list.
- The Delete button (red cross) will remove the selected Command.
- You can adjust the position of a Command in the audio track by dragging the associated blue beam with the mouse, (double-arrow cursor). The new position is updated in the Command list. Clicking on the column heading "position" will sort the commands in ascending or descending sequence.
- The Fadein time can be modified by clicking the corresponding cell in the table.
- If you turn off the check mark next to the Command name the corresponding Command is deactivated but remains in the track definition. You can use this in the preparation phase in order to test the interaction of individual Effects until the right combination has been found.
The remaining controls:
- The DMXControl button sets the normal Audioplayer mode.
- If you press the WinAmp button the currently loaded song in WinAmp is read. The Audioplayer looks for a matching track and plays the commands, triggering the scenes and Effects at the indicated times.
- Finally the Rewind button is used to rewind the audio song to the start and the Repeat button indicates that the audio track should run in a continuous loop.
By check box active you activate sending of DMX signals to the Mixer channel.

